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ImgZ

Ориентация
нормальная (0°, верх — сверху, левый — слева)
Дата и время
24.06.2019 22:54:34
Цветовое пространство
sRGB
Бит на канал
16, 16, 16, 16
Программа
Adobe Photoshop CC 2018 (Windows)
ImageDescription
ProEXR File Description =Attributes= cameraAperture (float): 36.000000 cameraFarClip (float): 0.000000 cameraFarRange (float): 10000.000000 cameraFov (float): 52.941174 cameraNearClip (float): 0.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 155332.000000 cameraTransform (m44f) channels (chlist) compression (compression): Zip16 dataWindow (box2i): [0, 0, 2624, 3499] displayWindow (box2i): [0, 0, 2624, 3499] gamma (float): 1.000000 lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 tiles (tiledesc): [64, 64] =Channels= B (half) CMasking_ID.A (half) CMasking_ID.B (half) CMasking_ID.G (half) CMasking_ID.R (half) CMasking_WireColor.A (half) CMasking_WireColor.B (half) CMasking_WireColor.G (half) CMasking_WireColor.R (half) CShading_Albedo.A (half) CShading_Albedo.B (half) CShading_Albedo.G (half) CShading_Albedo.R (half) CShading_Alpha.A (half) CShading_Alpha.B (half) CShading_Alpha.G (half) CShading_Alpha.R (half) CShading_SourceColor.A (half) CShading_SourceColor.B (half) CShading_SourceColor.G (half) CShading_SourceColor.R (half) CTexmap.A (half) CTexmap.B (half) CTexmap.G (half) CTexmap.R (half) CTexmap001.A (half) CTexmap001.B (half) CTexmap001.G (half) CTexmap001.R (half) G (half) R (half)
Caption
ProEXR File Description =Attributes= cameraAperture (float): 36.000000 cameraFarClip (float): 0.000000 cameraFarRange (float): 10000.000000 cameraFov (float): 52.941174 cameraNearClip (float): 0.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 155332.000000 cameraTransform (m44f) channels (chlist) compression (compression): Zip16 dataWindow (box2i): [0, 0, 2624, 3499] displayWindow (box2i): [0, 0, 2624, 3499] gamma (float): 1.000000 lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 tiles (tiledesc): [64, 64] =Channels= B (half) CMasking_ID.A (half) CMasking_ID.B (half) CMasking_ID.G (half) CMasking_ID.R (half) CMasking_WireColor.A (half) CMasking_WireColor.B (half) CMasking_WireColor.G (half) CMasking_WireColor.R (half) CShading_Albedo.A (half) CShading_Albedo.B (half) CShading_Albedo.G (half) CShading_Albedo.R (half) CShading_Alpha.A (half) CShading_Alpha.B (half) CShading_Alpha.G (half) CShading_Alpha.R (half) CShading_SourceColor.A (half) CShading_SourceColor.B (half) CShading_SourceColor.G (half) CShading_SourceColor.R (half) CTexmap.A (half) CTexmap.B (half) CTexmap.G (half) CTexmap.R (half) CTexmap001.A (half) CTexmap001.B (half) CTexmap001.G (half) CTexmap001.R (half) G (half) R (half)